

Overall you could make this deck so much smaller and effective if you aren't as greedy as me. I managed to get the key relic that gives you and extra energy but curses you when open chests and another similar relic towards the end. Not much to say here- the bosses are donu and idk the other one. But once i used all the intangibles up, i could smash the enemies up with 16 strength and 5 whirlwind swipes. On the third floor I had 4 upgraded flexs something like 4 strikes 1 whirlwind and 5 intangible. The boss was the champion guy- you can stack the intangible cards (they're etheral so use them when they're in your hand) to basically shut down all damage coming through apart from 1 (which I found the starting relic was masterful to help replenish the number of 1 damages coming through).
SLAY THE SPIRE SEEDS REDDIT PRO
(If you consider yourself pro I wouldn't go for this but otherwise go for it). Personally I chose it as it celebrates small speedy decks and eliminates a massive amount of possible deaths, however you may find them to act like curses and may slow you down. Second floor was plain sailing but i passed a ? which asked if i wanted to half my max health to receive 5 intangible cards to add to my deck (I think a new ? but I could be wrong). The boss on the first floor is the hexaghost. I went pretty much straight up then slightly moved to the right.
SLAY THE SPIRE SEEDS REDDIT UPGRADE
I think 1/2 of the ? has removal and one has a relic (I got whetstone to upgrade whirlwind) and as I said ^^ i got whirlwind instantly in the run. I chose the 2nd most right path which has like 3 ? and a shop (most of them do). Straight away i chose the 7/8 max health to remove 2 cards. I honestly think this could be done in in under 3m 30s.

I'm a way too slow/good to even try a speedrun but this was insanely easy- it took me 30 mins with absolutely no struggles (I wasn't trying to speedrun). I managed to get whirlwind in the first 15 seconds along with a flex or 2 in the shops on the first map along with removing about 4 blocks. I was trying to grind out some asc levels and couldn't so just started to try it without. I was looking for threads like this and couldn't find any so made one. However, in terms of catch-all cards and useless commons, there are still some that stand out compared to the rest.Hey guys I made this disc so we can share good seeds for speedruns or if you're struggling on an ascension level then someone would be able to share a seed for that. The Ironclad can inflict some serious damage, but only by taking risks and gambling on good card draw. As the Warrior analogue, The Ironclad is a fairly easy class to learn but hard to really master. Each fun feels unique due to the nature of the card draft system and the number of viable build options for each of the four playable characters. Updated January 1st, 2021 by Tanner Kinney: Slay the Spire is widely regarded as one of the most finely-tuned roguelites in recent memory. To help you build your Ironclad deck, here are a listing of the best cards you can have for Ironclad. It can be a tough deck to build with lots of different strategies that are possible to implement, but it’s possible to become a pro if you understand the nature of the cards and which ones are the strongest for each strategy. RELATED: The 10 Best Digital Trading Card Games, According To Metacritic The core strategy is to hit hard, negate damage, and cut into his HP to ensure the enemy loses all of theirs faster. He favors strength, defense, and sometimes self-sacrifice to further augment his powers. The Ironclad is one of four class types the player can choose at the beginning of Slay The Spire.
